Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b14
Issue ID
789439
Regression
No
[WSA] Tile's "Short name" is limited to 13 chars instead of 40
In player settings under Icon section Tile's "Short name" is limited to 13 characters although in https://msdn.microsoft.com/en-us/library/windows/apps/br211427.aspx says that Short Name can be up to 40 characters length.
Steps to reproduce:
1. Create new project.
2. Change platform to Windows Store.
3. Open Player Settings.
4. Under Icon section try to write Short Name longer then 13 characters.
5. The end of the name gets cropped.
Tested on 5.1, 5.3.4p4 and 5.4.0b15.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Default Preset application and Reset() method execution order is different when adding a Component via the Inspector versus calling Reset via the Component context menu
- Scene view is not outputting HDR when the "Use HDR Display Output" option is enabled, DX12 is selected as the Graphics API, and URP/HDRP is in use
- Sprite Atlas results in suboptimal packing even when "Allow Rotation" is enabled
- References placed in a UnityEvent change to the same reference when multi-selecting their GameObjects
- "ShadowCaster2D" Component doesn't work when the "Casting Source" is set to "Polygon Collider 2D"
Add comment