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Fixed

Fixed in 6000.5.3f1, 6000.6.0b1

Fix In Review for 6000.3.20f1

Votes

0

Found in

6000.0.75f1

6000.3.15f1

6000.4.7f1

6000.5.0b8

6000.6.0a5

Issue ID

UUM-141782

Regression

No

Tile Sprite flickers when scaled to negative values

2D

-

Reproduction steps:
1. Create a new Universal 2D project
2. Window > 2D > Tile Palette > Create New Tile Palette > Create
3. Create > 2D > Sprite
4. Drag newly created Sprite into the Tile Palette window
5. Click “Paint with active brush” button and select Sprite tile in the Tile Palette window
6. Paint Sprite onto the grid in the Scene view
7. Click “Select an area of the grid” button and select one of the painted Sprites in the Scene window
8. Click “Scale” button in the Inspector, scale the Sprite to the negative values and observe the Scene view

Actual result: Sprite flickers
Expected result: Sprite scales smoothly without flickering

Reproducible with: 2023.3.0a2, 6000.0.75f1, 6000.3.15f1, 6000.4.7f1, 6000.5.0b8, 6000.6.0a5

Reproduced on: macOS Tahoe 26.4 (M4), Ubuntu 24.04

Note: Issue is not reproducible when scaling a Sprite created via Hierarchy window

  1. Resolution Note:

    Fixed in 6000.6.0b1

  2. Resolution Note (fix version 6000.6.0b1):

    Fixed in 6000.6.0b1

  3. Resolution Note (fix version 6000.5.3f1):

    Fixed in 6000.5.3f1

  4. Resolution Note (fix version 6000.3.20f1):

    Fixed in 6000.3.20f1

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