Search Issue Tracker
Active
Under Consideration for 6000.5.X
Votes
0
Found in
6000.3.7f1
6000.4.0b7
6000.5.0a6
Issue ID
UUM-133323
Regression
No
“The referenced script (Unknown) on this Behaviour is missing!” warnings, and “ScriptableSingleton already exists” errors are thrown when Adaptive Performance is disabled in Play Mode
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Open the Project Setting window (Edit > Project Settings)
- Open the Adaptive Performance tab
- Enable Adaptive Performance
- Enable "Basic Provider", and "Device Simulator Provider"
- Enter Play Mode
- Disable Adaptive Performance
- Exit Play Mode
- Observe the Console window
- Repeat step 6, 8, 9
Actual results: “The referenced script (Unknown) on this Behaviour is missing!” warnings, and “ScriptableSingleton already exists” errors are thrown
Expected results: No warnings or errors thrown
Reproducible with versions: 6000.3.7f1, 6000.4.0b7, 6000.5.0a6
Can’t test with versions: 6000.0.66f1 (due to no enable/disable functionality of Adaptive Performance)
Tested on (OS): MacOS Silicon Tahoe 26.2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view
- Warning icon for the "Asset Import Overrides" has low visibility in Light Unity theme
- GameObject with Skinned Mesh Renderer becomes not selectable in Scene when Skinned Mesh Renderer Component is Reset
Add comment