Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.2.0f4
Issue ID
554934
Regression
No
The player with Mecanim controller loaded by assetbundle can not work well when changing levels.
The player with Mecanim controller loaded by assetbundle can not work well when changing levels.
(1) load the player assetbundle, and use Unload(false) to remove the www.assetbundle structure.
(2) Instantiate the player and set it "DontDestroyOnLoad", and it can work well.
(3) Change to anohter scene, you can see that the player can not work well. It seems that something in Mecanim controller is missing. But it should be unloaded, because it always has reference to the player gameobject.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP/Lit and URP/Simple Lit and shaders based on these do not render in WebGL Player
- VideoPlayer freezes for a short duration after 1 second when streaming on WebGL from StreamingAssets
- VideoPlayer freezes or stops on certain Android devices when enabling and disabling the Video multiple times
- [Linux] The Error "ReleaseButton expects buttonId" is thrown when trying to add file using drag and hold in the Project Window
- Highlighted text is difficult to see in “Create Node” menu when Editor theme is set to light
Add comment