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Fixed
Fixed in 6000.3.0b3, 6000.4.0a1
Votes
0
Found in
6000.0.57f1
6000.2.3f1
6000.3.0b1
Issue ID
UUM-116137
Regression
No
Text in “Baked Shadowmask” mode is difficult to read in Baked Lightmap Viewer when Editor theme is set to Light
Steps to reproduce:
1. Create new Unity project (use URP empty project)
2. Make sure Editor theme is set to Light
3. In Hierarchy window create Plane GameObject
4. Open Lighting window (Window > Rendering > Lighting)
5. Press “Generate Lighting” button and wait for light to generate
6. Select “Baked Lightmaps” tab
7. Below “Baked Lightmaps” press on “View” button to open Viewer window
8. Select “Baked Shadowmask” mode
9. Observe the text in the window
Actual results: Text in “Baked Shadowmask” mode is difficult to read in Light Editor theme
Expected results: Text in “Baked Shadowmask” mode should be readable when Editor theme is set to Light
Reproducible with versions: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1
Tested on (OS): macOS Silicon, Sequoia 15.6 (M1)
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