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Fixed

Fixed in 6000.3.0b3, 6000.4.0a1

Votes

0

Found in

6000.0.57f1

6000.2.3f1

6000.3.0b1

Issue ID

UUM-116137

Regression

No

Text in “Baked Shadowmask” mode is difficult to read in Baked Lightmap Viewer when Editor theme is set to Light

-

Steps to reproduce:
1. Create new Unity project (use URP empty project)
2. Make sure Editor theme is set to Light
3. In Hierarchy window create Plane GameObject
4. Open Lighting window (Window > Rendering > Lighting)
5. Press “Generate Lighting” button and wait for light to generate
6. Select “Baked Lightmaps” tab
7. Below “Baked Lightmaps” press on “View” button to open Viewer window
8. Select “Baked Shadowmask” mode
9. Observe the text in the window  

Actual results: Text in “Baked Shadowmask” mode is difficult to read in Light Editor theme

Expected results: Text in “Baked Shadowmask” mode should be readable when Editor theme is set to Light

Reproducible with versions: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1

Tested on (OS): macOS Silicon, Sequoia 15.6 (M1)

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