Search Issue Tracker
Fixed in 2017.2.0f3
Fixed in 5.6.X, 2017.1.X, 2017.2.X
Votes
1
Found in
5.3.0f4
Issue ID
754298
Regression
No
Enlighten Cluster mesh triangulation differs from original mesh and can cause artifacts
To reproduce:
1. Open attached project (754298.zip)
2. Open "terrain_shadow" scene
3. Open Lighting window
4. In the Scene tab, click Build
5. Inspect scene view
6. Switch Visualization mode to Clustering
7. See that clustering mesh has different triangulation than the original and is overlapping the planes
Expected behavior: right shadows on all four quads
Actual behavior: two quads got no shadow, the other two got wrong shadow (see screenshots)
Still present in 2017.2.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Customize handled extensions" part in the External Tools settings tab is not aligned with other properties
- Editor Diagnostics foldouts do not open when clicked on the foldout title
- [UI Builder] Visual Elements are not placed at the mouse cursor position when Absolute Position Placement is enabled
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
- Editor does not quit when Editor is not in focus and any floating window is opened
Add comment