Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in [Package]
3.0.1
Issue ID
1276159
Regression
No
[Terrain Tools] Toolbox: Min & Max for fields can not match
For example see attached picture:
FeildsMaxNotMatching0
I want to set the Base Map Distance to way higher than 2,000, however even though on the Terrain Settings tab I can set it up to 20,000, in the Terrain Tools I can only set it up to 2,000.
Can we just read the min & max(es) for these settings, or do they have two be hard coded twice in different spots?
Expected:
That in Terrain Toolbox, the min & max for fields always match what's in the terrain settings tab.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Video does not play in macOS build when built app is placed in a path with a space in it on a specific project
 - Crash on AuxWindowManager::OnGotFocus when trying to maximize a tab while Visual Effect Graph window is open
 - “NullReferenceException: Object reference not set to an instance of an object” error is thrown when
 - [Metal] Game freezes after command buffer Timeout error
 - Addressables Report window UI is broken when opening via Build > New Build > Default Build Script
 
Resolution Note (fix version 2020.2):
https://github.com/Unity-Technologies/TerrainTools/pull/496