Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in [Package]
3.0.1
Issue ID
1276159
Regression
No
[Terrain Tools] Toolbox: Min & Max for fields can not match
For example see attached picture:
FeildsMaxNotMatching0
I want to set the Base Map Distance to way higher than 2,000, however even though on the Terrain Settings tab I can set it up to 20,000, in the Terrain Tools I can only set it up to 2,000.
Can we just read the min & max(es) for these settings, or do they have two be hard coded twice in different spots?
Expected:
That in Terrain Toolbox, the min & max for fields always match what's in the terrain settings tab.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 2020.2):
https://github.com/Unity-Technologies/TerrainTools/pull/496