Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in [Package]
3.0.1
Issue ID
1276293
Regression
No
[Terrain Tools] Clone brush smearing
Repro steps:
1. Create a terrain
2. Click the terrain
3. Select the paint terrain tab
4. Select the raise/lower height tool
5. Raise the height significantly to create a large hill with steep sides
6. Choose the clone tool
a. Choose the hard edged brush (not mandatory but the effect is more obvious this way)
7. Control click the side of the mountain
8. Paint on the flat part
Actual Results: Smearing occurs with the cloned result
Expected Results: No smearing occurs with the cloned result
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player GameObject can’t be selected in the Hierarchy window during Step 4 of the "Get Started" tutorial in 2D Platformer Microgame because Hierarchy window is masked
- Gradient marker colors are removed when undoing marker movement in the Inspector Gradient field
- Crash on RendererScene::NotifyInvisible when GameObjects are deleted from the Hierarchy in a specific Scene
- "Import projects" button doesn't work in Unity Hub
- Animation is affected by TimeScale when setting Animator's updateMode to UnscaledTime in onDisable()
Resolution Note (fix version 2020.2):
https://github.com/Unity-Technologies/TerrainTools/pull/502