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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

67

Found in [Package]

5.3.0-preview

Issue ID

1106728

Regression

No

[Terrain] Can't paint Details in HDRP. Might need appropriate shaders to be included in package

Package: Scriptable Render Pipeline HD

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IT JUST CAN'T BE DONE!!!!!

Details dont show up in HDRP. Either they aren't created or are not rendered

Additional info:
1. https://forum.unity.com/threads/grass-textures-and-detail-meshes-in-beta-2018-3-0b10-11-12-and-f1-arent-rendered.596128/#post-3984325

Repro:
1. Open Unity 2018.3
2. Download HDRP package from Package Manager
3. Create a new HDRP Pipeline Asset via Project Window context menu. Right-click -> Create->Rendering->HDRP Pipeline Asset
3. In Project Settings -> Graphics, set the render pipeline asset to the HDRP Asset you just created
4. Create a Terrain
5. Select the Terrain and go to Details tab
6. Add a new Detail Grass texture
7. Paint the Grass texture on the Terrain

Result: Grass isn't rendered

  1. Resolution Note:

    We have reviewed this request and are pleased to say it’s already in our roadmap. We are aiming to release this feature in 2021.1, but this is only a guideline and may change.

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