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Won't Fix

Won't Fix in 6000.6.X

Votes

0

Found in

6000.0.73f1

6000.3.13f1

6000.4.2f1

6000.5.0b3

6000.6.0a4

Issue ID

UUM-139779

Regression

No

SubScene can be assigned recursively

Core Runtime

-

Steps to reproduce:

  1. Create a new project
  2. Install the Entities package
  3. Create and add a SubScene to an Empty GameObject
  4. Attach the "SampleScene" to the "Scene Asset" property of the SubScene Component
  5. Press "Convert"
  6. Observe the Editor

Actual results: Multiple errors are thrown, and the Hierarchy is corrupted

Expected results: The action is prevented with an error "Circular reference detected: Attempted to convert Scene into a Sub Scene. A scene cannot reference itself as a SubScene." (as it is in fixed in versions)

Reproducible with versions: 1.2.4 (6000.0.0f1), 1.4.5 (6000.0.73f1, 6000.3.13f1)

Not reproducible with versions: 6.5.0 (6000.5.0b4, 6000.6.0a3)

Fixed in: 6.4.0 (6000.4.3f1)

Tested on (OS): Windows 11 Pro (25H2)

Notes:

  • Thrown errors are 2 or 3 versions of: 

"Recursive SubScene setup detected. Report a bug.
UnityEngine.Debug:LogError (object)"

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

  2. Resolution Note (6000.6.X):

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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