Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.0f1
Issue ID
746490
Regression
No
StackTraceLogType.None consumes memory
Repro steps:
1) Open my attached script
2) Run and activate Deep Profiler
3) In the Deep Profile Select BehaviourUpdate and expand the first option until you find StackTraceUtility in LogStringToConsole
4) Notice that it consumes memory even if the script sets Application.stackTraceLogType = StackTraceLogType.None;
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The sidebar reopens when Unity Hub is started when Unity Hub was closed with the sidebar closed
- Characters are invisible in the TextField when certain Japanese characters are used
- "InvalidOperationException" is thrown when using Prefab > Replace to replace a Canvas GameObject with a Prefab that has an incompatible root Transform type
- Looping AudioSource resumes from the wrong playback position when the app is backgrounded and resumed on iOS Safari
- "AnyState Transition Created" action can be undone when pressing "Auto Generate Animation" on the uGUI GameObjects
Add comment