Search Issue Tracker
By Design
Votes
0
Found in
2021.3.27f1
2022.3.3f1
2023.1.1f1
2023.2.0a20
Issue ID
UUM-40994
Regression
No
SpriteAtlas Inspector Preview panel does not update page controls when page count changes
Reproduction steps:
1. Open the attached project “SpriteAtlasPages”
2. In the Project window select the Sprite Atlas “Assets/New Sprite Atlas.spriteatlasv2” and lock it in the Inspector
3. In the Inspector, under Objects for Packing, select the “unnamed 8” and remove it
4. Click on the Pack Preview button
5. Add Sprites “Assets/unnamed 8.jpg” and “Assets/unnamed 9.jpg” to the Objects for Packing list
6. Repeat step 4
7. Observe the Preview window
Expected result: The preview window area header gets a new control to view the pages of the atlas
Actual result: The preview updates but the control is missing
Reproducible with: 2021.3.27f1, 2022.3.3f1, 2023.1.1f1, 2023.2.0a20
Reproducible on: Windows 10
Notes:
Pack Preview has to be pressed once before changing the page count to reproduce the issue
Workaround - save the project before selecting the Pack Preview button (doesn’t seem to work with 2021.3.27f1)
If steps 3 and 4 are skipped, removing “unnamed 9” and clicking on the Pack Preview button (after all steps), will not show the preview window
If there are enough sprites for 3 pages, removing sprites until 2 pages are left, will make the second page to be blank and third to be filled
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
Project is using SpriteAtlasV2 asset but the Editor Settings is set to V1. Hence the issue. Kindly ensure Asset Type is compatible with Editor Settings.
V1 and V2 cannot be used together in the same project.