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Fixed in 4.3.X



Found in

Issue ID




Specific BlendShape is very very slow

Graphics - General


In the attached scene, we have 2 different meshes with similar-ish vertex count.

When we activate many BlendShape on one of them, the GPU goes crazy!

to repro :
- press play
- select CorrectBlendShapes
- Set Enable40BlendShapes in the inspector
- GPU does not suffer much
- select InCorrectBlendShapes
- Set Enable40BlendShapes in the inspector
- GPU uses 70 ms !

we can't understand why this is happening.

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