Search Issue Tracker
Fixed
Fixed in 6000.3.0b6, 6000.4.0a1
Votes
0
Found in
6000.3.0b1
6000.4.0a1
Issue ID
UUM-116675
Regression
Yes
Some Map Overlays in Rendering Debugger prevent the Scene/Game views from rendering and spam errors
How to reproduce:
1. Create a new 3D URP Sample project and open the "TerminalScene" scene
2. Go to Window -> Analysis -> Rendering Debugger -> Frequently Used -> Rendering Debug
3. Open the "Map Overlays" dropdown
4. Select the "Additional Lights Cookie Atlas" or "STP" overlay
5. Observe the results
Expected results: Map overlay doesn't break anything
Actual results: "NullReferenceException" and "Render Graph Execution error" errors are constantly spammed and Scene/Game views are not rendered
Reproducible with: 6000.3.0a3, 6000.3.0b1
Not reproducible with: 6000.0.57f1, 6000.2.2f1, 6000.3.0a2
Reproducible on: macOS Sequoia 15.6 (M1), Ubuntu 24
Not reproducible on: No other environment tested
First lines of errors:
- Render Graph Execution error
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:224)
- NullReferenceException: Object reference not set to an instance of an object
UnityEngine.Rendering.Blitter.BlitTexture (UnityEngine.Rendering.CommandBuffer cmd, UnityEngine.Rendering.RTHandle source, UnityEngine.Vector4 scaleBias, System.Single mipLevel, System.Boolean bilinear) (at ./Library/PackageCache/com.unity.render-pipelines.core@b95667a1e9cd/Runtime/Utilities/Blitter.cs:505)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor Analysis is not marked dirty when the save file is deleted even after reopening the Project Auditor window
- “Shader Graphs” text in the blackboard is hard to see
- "NullReferenceException" error is thrown when changing input field focus via script with custom validation
- The Tables in the Project Auditor’s Assemblies, and Precompiled Assemblies tabs does not scale with the Project Auditor window size which leads to unused empty space and bigger scrollbars in the tables
- Tile Palette button with longer Palette name is misaligned and cut-off when Tile Palette Clipboard overlay is resized
Add comment