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Fixed in 2018.1.X

Fixed in 2017.3.X, 2017.4.X

Votes

7

Found in

2017.3.0a5

2017.3.0b7

Issue ID

964953

Regression

Yes

EditorOverhead takes significantly more time after 2017.3.0a5

Scene/Game View

-

Steps to reproduce:
1. Open user's attached project
2. Play the scene
3. In profiler, sort methods by "Time ms"
4. Observe EditorOverhead is taking 2-4 ms

Expected result: Overhead is not slower in newest Unity versions, takes 0.04-0.06 ms
Actual result: Overhead is slower than it was older Unity versions, takes 2-4 ms

Reproduced with: 2017.3.0f3, 2017.3.0b7, 2018.1.0a7
Not reproduced with: 5.5.5p1, 5.6.4p1, 2017.1.2p4, 2017.2.1f1, 2017.3.0a4
Regression since 2017.3.0a5

Fixed in 2018.2.0a2

Comments (17)

  1. castor76

    Feb 17, 2018 16:43

    This is still not fixed in 2017.3.p4... When we will be able to see the fix?

  2. esteban16108

    Dec 30, 2017 11:45

    Sorry, my Unity Version is

    Version 2017.3.0f3 (a9f86dcd79df)
    Tue, 12 Dec 2017 13:41:20 GMT
    Branch: 2017.3/staging

  3. esteban16108

    Dec 30, 2017 11:43

    In my case it's very significant and you can see the scene dragging.

    Look:

    http://prntscr.com/hu5l0p

    You can see there that is taking the whole thing down... what can be causing this?

    Thanks.

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