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Fixed in 10.1.0
Fixed in 7.5.1, 8.3.1
Votes
0
Found in [Package]
7.1.8
Issue ID
1227274
Regression
No
Skybox component only works when a Material is assigned in the Lighting window.
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
Resolution Note (fix version 10.1.0):
The skybox should now take the skybox material from the skybox component even when the global skybox is set to null.