Search Issue Tracker
Fixed in 5.3.1
Votes
0
Found in
5.3.0f1
Issue ID
745282
Regression
No
[ShapeModule] Particle system with Missing Skinned Mesh Shape crashes Unity
Steps to reproduce:
1. Open attached project
2. Open scene "repro"
3. Select Particle system in hierarchy
4. In shape module notice that it has shape set to SkinnedMeshRenderer which is pointing to "Cube" game object in hierarchy
5. Select "Cube"
6. Delete it
7. Select Particle system in hierarchy, again
8. Unity crashes at Transform::GetPositionAndRotation
Stacktrace begins with Transform::GetPositionAndRotation or with SkinnedMeshRenderer::PrepareSkinCustom
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Foldout arrow indent is misaligned in the Inspector when used in Custom Type
- [Android] The Player screen turns black when playing a video under certain conditions
- Search window icons at the bottom are cut off when Search window is resized vertically
- "Try something else?" text label is cut off when searching for a long text in the Search window
- Rendering Debugger window sections do not have a minimum width set when resizing with the slider in the middle of the window
Add comment