Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
master (2d24394584)
Issue ID
1257039
Regression
No
[Stacks][HDRP] Setting Double Sided Mode to anything but "Disabled" and switching material to "Decal" throws errors
Also needs to be fixed in 9.x.x
Repro steps:
1. Use a project with HDRP
2. Create a new HD Lit shadergraph
3. Open the Graph Settings in the graph inspector and open "Surface Option", change Double Sided Mode to "Enabled"
4. Change the Material to "Decal"
Expected result: no errors thrown
Actual result: errors thrown
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time
Resolution Note:
can not reproduce by following the step.