Search Issue Tracker
By Design
Votes
0
Found in
2021.3.40f1
2022.3.38f1
6000.0.11f1
Issue ID
UUM-76230
Regression
No
Shader Graph zoom is too sensitive when zooming in and out on MacBook trackpad
How to reproduce:
1. Create a new URP project
2. Create any Shader Graph and open it
3. Use a gesture to zoom in or zoom out in the Shader Graph workspace
Expected results: The zoom is not too sensitive and acts similar to Scene View
Actual results: The zoom is too sensitive making it hard to navigate the Shader Graph workspace
Reproducible with: 2021.3.40f1, 2022.3.38f1, 6000.0.11f1
Reproducible on: macOS Sonoma 14.5 (M1)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Resolution Note:
Check the shader graph user preferences for an option to control the zoom sensitivity.