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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

9

Found in

5.3.4f1

Issue ID

780486

Regression

No

[SerialPort] BytesToRead returns null reference

Mono

-

Steps to reproduce:
1) open the project
2) open scene 'Main'
3) run

Expected behavior: BytesToRead return 0
Actual: null reference

Comments (24)

  1. jczaban

    Nov 07, 2016 21:16

    Would be great to see some more serial support. I'm running into more and more projects using serial and we're missing out on some useful functionality in Unity

  2. paul_hayes

    Nov 07, 2016 10:45

    This issue has been around for a while now. I'd really love to see it addressed. Especially when so many young students are messing with arduino and Unity, and want an easy way for the two to communicate.

  3. RevoltingMuffin

    Nov 04, 2016 16:52

    Can voting please be enabled for this issue? I believe this is an important function that need to be updated in unity.

  4. RevoltingMuffin

    May 13, 2016 19:38

    Would love to see this fixed as i am writing software using unity to send and receive data from com ports.

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