Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.5f1
2022.2.0a17
Issue ID
UUM-3543
Regression
No
Selecting "Rename" from top-level menu doesn't trigger rename action on selection in Project window
How to reproduce:
1. Open or create a project
2. Select/Create any file/asset in the Project window
3. From Unity's top-level toolbar select "Edit" > "Rename"
Expected result: Rename action triggers
Actual result: Rename action does not trigger
Reproducible with: 2019.4.38f1, 2020.3.33f1, 2021.2.19f1, 2021.3.0f1, 2022.1.0b16, 2022.2.0a10
Note: Not reproducible when selecting Rename from the contextual menu and using a hotkey
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration, we will not be addressing your issue now, as we are committed to resolving other higher-priority issues. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However, we know each case is different, so please continue to log any issues you find and provide any general feedback on our roadmap page to help us prioritize.
Roadmap https://unity.com/roadmap/unity-platform/