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Fixed

Votes

9

Found in

5.1.1f1

Issue ID

709326

Regression

Yes

Selecting multiple objects with sprite renderer overwrites all of their materials with first selected object one

2D

-

To reproduce:
1.Create new project, import attached package.
2.Open "repro" scene, notice that there are 3 objects with sprite renderers in the scene, each one of them have different materials assigned to them.
3.Try to select all objects, notice that their material property gets overwritten by the first selected object material.

Regression from 5.0.x

Comments (5)

  1. B57c769a47eb97ee2c2260ef26fd78f9?d=mm

    nashella

    Aug 21, 2015 16:58

    There is patch correting this issue : Patch 5.1.2p3
    http://unity3d.com/unity/qa/patch-releases

  2. 914aacc75d9d66bc14468d97557a1af0?d=mm

    Lovelock

    Aug 08, 2015 05:11

    Still experiencing this as well in 5.1.2f1. Cannot select multiple sprite renderers by any means. Only way to move them collectively is to parent them to an empty game object and use that--very tedious.

  3. Eb679b7e8497bd73a0f457a389de49b4?d=mm

    AlexRoseGames

    Jul 24, 2015 22:22

    This needs to be fixed ASAP, it's ridiculously dumb:

    http://i.imgur.com/8vhAWEv.gif

    I can't work at all like this.

  4. 6f546af82372de887c5c51e818b8e9de?d=mm

    LCe

    Jul 07, 2015 14:42

    (Same problem with multi-selection in Project view)

  5. 6f546af82372de887c5c51e818b8e9de?d=mm

    LCe

    Jul 07, 2015 14:07

    I report the same issue !

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