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Fixed

Fixed in 6000.2.0b2

Votes

0

Found in

6000.2.0b2

Issue ID

UUM-105398

Regression

Yes

Scene View stops rendering when Scene Camera is moved in first person with Isometric perspective

-

Steps to reproduce:

  1. Create a new Unity project using the Universal 3D template
  2. Enable the Cameras overlay in the Scene View
  3. Enable the "Control a camera" mode in the Cameras overlay
  4. Enable the Isometric perspective
  5. Move the camera around with right-click
  6. Return to Scene camera (Disable the "Control a camera" mode in the Cameras overlay)
  7. Observe the Scene View

Actual results: The Scene View is gray and nothing is rendered in the scene

Expected results: Everything is rendered properly the same as at the beginning of the reproduction

Reproducible with versions: 6000.2.0b2

Not reproducible with versions: 6000.0.49f1, 6000.1.4f1, 6000.2.0b1 

Tested on (OS): macOS Silicon Sequoia 15.3, Ubuntu 22.04, Windows 11

Notes:

  • When moving the camera around in step 5, the perspective icon in the Scene View is jittering
  • Restarting the Editor does not fix the issue
  • Closing the Scene View and reopening the Scene View fixes the issue
  • Creating a GameObject after step 6 throws an error:"Invalid worldAABB. Object is too large or too far away from the origin."
  • The MainCamera position is changed to very random numbers, resetting the transform does not fix the issue
  1. Resolution Note (fix version 6000.2.0b2):

    Reverting the PR causing the issue.

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