Search Issue Tracker
Fixed
Fixed in 2023.3.0b5
Votes
4
Found in
2023.2.3f1
2023.3.0a17
Issue ID
UUM-57993
Regression
Yes
Scene view Camera cannot be moved with WASD/QE keys when the Right Mouse Button is held down and the Mouse is not moved
How to reproduce:
- Create a new project
- Hold the Right Mouse Button in the Scene view
- Try using WASD/QE keys to move around the scene
Expected result: The Scene view Camera can be moved around without moving the mouse, with the Right Mouse Button held down, first
Actual result: The Scene view Camera can be moved around only after moving the mouse, with the Right Mouse Button held down, first
Reproducible in: 2023.2.0b18, 2023.2.3f1, 2023.3.0a17
Not reproducible in: 2021.3.33f1, 2022.3.15f1, 2023.2.0b17
Reproduced on: Windows 11 Pro
Not reproduced on: No other environment tested
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
ebaender
Jan 29, 2024 08:09
Please, for the love of god, backport this to 2023.2. I can't imagine something as simple is this can be a huge amount of work.
This is an absolute QoL nightmare. There is no way around this, it's a core feature that pretty much every developer has to work with and constantly fight the muscle memory that has been built over years.