Search Issue Tracker
Duplicate
Votes
0
Found in
2017.1.0b2
Issue ID
905506
Regression
Yes
Scene objects are totally dark when Realtime Global Illumination is disabled
Reproduction steps:
1. Open project attached(UnlitTest.zip).
2. Open scene "scene".
3. Open Lighting windows and press Generate lighting.
4. Disable Realtime Global Illumination.
Expected result: Objects will be in grey color.
Actual result: Objects are totally black.
Reproduced on: 2017.1.0b2. 2017.1.0b7. 2017.2.0a1.
Works fine on: 5.6.1p2, 2017.1.0b1.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor window is not restored to previous position when launching the Editor and mouse cursor is on a different screen
- Missing Info Icon in Development Build Info Box for Web, Android, Meta, and XR Platforms
- [Usability] Warning message in an Adaptive Probe Volume Component is not informative enough when Realtime Global Illumination is enabled
- Inspector for Adaptive Probe Volumes is not repainted when toggling Realtime Global Illumination setting in the Lighting Window
- Surface Inputs are not rendering when using the custom BaseShaderGUI
This is a duplicate of issue #888351