Search Issue Tracker
By Design
Votes
0
Found in
2021.3.27f1
2022.3.4f1
2023.1.1f1
2023.2.0a21
Issue ID
UUM-41122
Regression
No
Saved search asset is not renamed when renaming it in the saved searches panel
Reproduction steps:
1. Open the “SearchRenameProject“ project
2. Open a Search window (Window > Search > New Window)
3. In the saved searches panel right-click the “Scenes” saved search and rename it
4. In the Project window select the renamed saved search asset
Expected result: The saved search asset was renamed
Actual result: The saved search asset was not renamed in the Project window, and the “The main object name should match the asset filename” warning is in Inspector
Reproduced in: 2021.3.27f1, 2022.3.4f1, 2023.1.1f1, 2023.2.0a21
Reproduced using: Windows 10 (by reporter), macOS 13.4.1 (Intel)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note:
This is by design: Renming a query only changes its name in the Search window and not the file on disk. This allows user to set names with characters not valid in a normal pat or to have a more explicit name than a file name.