Search Issue Tracker
Fixed
Fixed in 6000.6.0a5
Votes
0
Found in
6000.0.72f1
6000.3.13f1
6000.4.4f1
6000.5.0b4
6000.6.0a3
Issue ID
UUM-139695
Regression
No
Root Motion Node dropdown does not update visually when undoing a change with Ctrl+Z
Steps to reproduce:
- Create a new URP project
- Import the attached "model.fbx"
- Select the imported model
- In the Inspector, open the Animation tab
- Expand the Motion foldout and find the Root Motion Node property
- Select any option other than <None> in the dropdown
- Press Ctrl+Z
- Observe the Inspector
Actual results: The Root Motion Node dropdown still shows the previously selected option even though the value has been undone. The Revert button becomes disabled, and reselecting the GameObject refreshes the field to show <None>
Expected results: The Root Motion Node dropdown updates immediately after Ctrl+Z and shows the reverted value without requiring the user to reselect the GameObject
Reproducible with versions: 2023.1.0a4, 6000.0.72f1, 6000.3.13f1, 6000.4.4f1, 6000.5.0b4, 6000.6.0a3
Tested on (OS): macOS 26.4
Notes:
- Reselecting the asset refreshes the UI and shows the correct value
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
- Floating License is lost for concurrent jobs
- Warning "Failed to insert item" is logged when Assigning Project to Organization's Project in the Project Settings
Add comment