Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.0b18
Issue ID
801264
Regression
No
Rigidbody.interpolation doesn't work with RigidBody.MoveRotation()
Steps to reproduce:
1) Open the attached project.
2) Open scene 'TestScene.unity'.
3) Enter play mode.
- There is a rotating shape in the scene, it has interpolation enabled and Rigidbody.MoveRotation() is applied to it. The rotation should be smooth because of the interpolation, however it is choppy.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects flickering in Play Mode when using RenderTexture with Canvas
- UI Toolkit 'background-size' property is not fully animatable
- Moving the Scrollbar via clicking no longer works after the first-click when page size is too small
- Elements in UI Builder Viewport are displayed incorrectly when Editor UI Scaling is set to 125%
- Prefab referencing a script is not shown in the Search window's Project tab when using "Find References In Project"
Add comment