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Duplicate

Votes

0

Found in

5.4.0b18

Issue ID

801264

Regression

No

Rigidbody.interpolation doesn't work with RigidBody.MoveRotation()

Physics

-

Steps to reproduce:
1) Open the attached project.
2) Open scene 'TestScene.unity'.
3) Enter play mode.
- There is a rotating shape in the scene, it has interpolation enabled and Rigidbody.MoveRotation() is applied to it. The rotation should be smooth because of the interpolation, however it is choppy.

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