Search Issue Tracker
Fixed in 5.3.1
Votes
0
Found in
5.3.0f1
Issue ID
745287
Regression
Yes
[RendererModule] Particle system gets stretched if Start Size isn't constant and Pivot is other than (0, 0, 0)
Update: this is by design. Updated tooltip to explain this.
Steps to reproduce:
1. Open attached project
2. Open scene "repro"
3. Select Particle system in hierarchy and notice that it's stretched
4. Change Start Size to Constant
5. Notice that Particle system is no longer stretched
Expected result: Particles are moved to new pivot position without being stretched
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Cannot reorder GameObjects in the Hierarchy when the AI Assistant package is installed
- [iOS] Text Input field stops receiving changes when the "Cancel" button is used on the soft keyboard
- [WebGPU] URP RenderGraph RenderPass doesn't clear textures
- Query Builder items display raw code style names instead of human readable labels in search field
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
Add comment