Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
2.1.2
Issue ID
XRVOSB-72
Regression
No
Render Object created using Stencil is not visible when observing in the VisionOS Player
How to reproduce:
1. Open the “IN-89481.zip” project
2. Build and Run the project
3. In the Player observe the ground
Expected result: A visible hole is seen on the ground through which a texture is visible
Actual result: Nothing is visible on the ground
Reproducible with: 1.3.11 (2022.3.59f1), 2.0.4 (6000.0.41f1), 2.1.2 (6000.0.41f1, 6000.1.0b9, 6000.2.0a6)
Reproducible on: Apple Vision Pro 2.3.1
Testing environment: macOS 15.3.1 (M3)
Notes:
- Not reproducible with Standalone Player
- Unity Discussions thread: https://discussions.unity.com/t/vr-render-objects-seems-to-not-be-working/1556594
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
Resolution Note:
There are no fixes planned for this Bug