Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2022.2.0a10
Issue ID
1419176
Regression
Yes
Renaming a VFX Graph loses all subgraph references
Repro steps:
1. Import the attached project
2. Open the VFX graph
3. Observe the subgraph block and subgraph operator are referenced properly
4. Rename the VFX Graph
5. Observe both subgraph references are lost
Expected outcome:
- References to be kept
Notes:
- Regression, works in 2021.2.13f1, broken in 2022.1.b11 and 2022.2.0a10
- Raised on the forum: https://forum.unity.com/threads/in-2022-1-b11-lost-subgraph-if-i-open-vfx.1257465/#post-8036984
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings are thrown after building High Definition 3D template
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device
Add comment