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Fixed in 5.4.0

Votes

0

Found in

5.4.0b17

Issue ID

796920

Regression

Yes

[ReflectionProbe] Object with custom surface shader not baked into reflection probe

Global Illumination

-

Repro steps:
1) Open the project attached ReflProbes and test.scene in it
2) Notice the cube in the scene
3) Press Bake after selecting Reflection Probe object
4) Notice no cube is baked into the probe
5) Change Graphics API (OpenGL2 f.e.)
6) Bake the Probe and notice the cube is now visible

Workaround: Delete nolightmap parameter in the cube's shader

Reproduced in: 5.4.0b18
No repro: 5.3.4p6

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