Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.0.0a7
Issue ID
605069
Regression
No
ReflectionProbes | Cubemap: Reflection using reflection probes + universal shader renders very dark
To reproduce:
1. Open attached project
2. Open scene
3. The scene has a reflection probe. Notice the spheres in scene - one is light and the other one is dark (it shouldn't be). The dark one is using a universal shader.
If you move the reflection probe outside the sphere - it renders the same as the other sphere (no longer dark)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android]Crash on PersistentManager::GlobalToLocalSerializedFileIndex(SerializedObjectIdentifier const&) when building the Android Player
- [Android] The Video Player stops playing at different points when Skip On Drop is enabled
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
Add comment