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Fixed in 5.5.0

Votes

1

Found in

5.4.1f1

Issue ID

833817

Regression

No

References are removed from prefab when rebuilding library > changing platform > instantiating and applying prefab

Reproduction steps:
1. Download the attached project.
2. Delete the Library folder.
3. Open the project.
4. Open "Assets/Resources/prefabs/views/Home" prefab with a text editor.
5. Look for "_text: {fileID:".
- It shows "_text: {fileID: 114000013435291000}".
5. Change the platform to iOS(or Android).
6. Open "Assets/Res/scenes/Root" scene.
7. Move "Home" prefab to "Canvas > ViewContainer" game object inside hierarchy.
8. Apply it in the inspector.
9. Open "Home" prefab with text editor again.
10. Look for "_text: {fileID:".
- It shows "_text: {fileID: 0}"

Reproduced with:
5.3.6p6
5.4.1p2

Note:
Editor crashes on 5.5.0b5 when changing platform and choosing anything in API update window(835381).

Comments (2)

  1. BAIZOR

    May 06, 2019 10:12

    Event not just references, String, Int32 fields too. And they always random fields.
    Remove Library once and reopen project - it could be one field, other time it could be other ones.

  2. BAIZOR

    May 06, 2019 10:10

    No, it's not fixed in Unity 2018.3.3-13, 2019.1.0, 2019.1.1
    And referenced removed from ScriptableObject instances too.

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