Search Issue Tracker
Fixed in 2019.3.X
Votes
24
Found in
2019.3.12f1
Issue ID
1243277
Regression
Yes
ReferenceOutputAssembly key is set to false in project references
Steps:
1. Set External Tools to Visual Studio 2017 in Unity Editor
2. Open attached project
3. Double-click on any script in Assets -> Examples -> Scripts folder
4. In the Visual Studio 2017 solution Expand NavMeshComponents project
5. Double-click on NavMeshAssetManager.cs
6. => Studio highlights the types it cannot find in red
Reproducible with: 2019.3.12f1
Not reproducible with: 2018.4.22f1, 2019.3.11f1, 2020.1.0a1, 2020.1.0b8, 2020.2.0a9
-
freudleugh
May 01, 2024 05:47
feel confortable for this references:
sukawibu.shop -
NolanYu
Jan 30, 2024 09:38
Your post has become my go-to reference whenever I encounter this issue. Thanks!
wollongongfencingexperts.au -
NolanYu
Jan 30, 2024 09:38
The community engagement in the comments section adds even more value to your post.
uprightfencing.au -
NolanYu
Jan 30, 2024 09:37
I never thought I could find such valuable insights in a single post. Thank you!
townsvillefencing.au -
OliviaHiggins
Jan 30, 2024 09:36
The way you structured the information made it easy to absorb. Well done!
torquayfencingsolutions.au -
OliviaHiggins
Jan 30, 2024 09:35
Your post demonstrates a deep understanding of the topic. I'm impressed!
sunnycoastfencing.au -
OliviaHiggins
Jan 30, 2024 09:35
I've shared your post with my colleagues. We all found it incredibly helpful.
sheppfencing.au -
AriaMcDonald
Jan 30, 2024 09:34
Your post gave me the confidence to tackle something I was hesitant about. Thank you!
settfencing.au -
AriaMcDonald
Jan 30, 2024 09:33
The practical tips you provided are golden. I'm already seeing improvements.
rockyfencing.au -
AriaMcDonald
Jan 30, 2024 09:33
I've seen other explanations, but yours is by far the best. Simple and effective.
rockinghamfencing.au
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false
Resolution Note (fix version 2019.3):
Fixed in 2019.3.13f1