Search Issue Tracker
Fixed
Fixed in 6000.3.0a3
Votes
0
Found in
6000.3.0a3
Issue ID
UUM-112241
Regression
No
Redundant scrollbar appears in the "Add Settings" modal
Steps to reproduce:
- Create a project
- File -> Build profiles
- Select the platform and click "Add Build Profile"
- Leave the default proposed build title and click "Add Build Profile"
- Verify that the new build is created and you get its data in the build details window
- Click the "Add Settings" button
- Verify that the scrollbar is not displayed
- Resize the "Inspector" tab. Make it much wider
- Open the "Build Profiles" window again
- Dock it next to the "Game" view
- Resize it
- Click the "Add Settings" button again
- If you won't get it from the first time, play more with the resizing
- Click the "Add Settings" button and observe the UI
Actual results: Redundant scrollbar appears in the "Add Settings" modal
Expected results: Scrollbar is not needed. No scrollbar
Reproducible with versions: 6000.3.0a2, 6000.3.0a3
Not reproducible with versions: -
Can’t test with versions: 6000.3.0a1: "Add Settings" functionality is added only from the 6000.3.0a2 build
Tested on (OS): M1 Max - Sequoia 15.5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
Add comment