Search Issue Tracker
Won't Fix
Votes
0
Found in
3.4.0b3
Issue ID
407571
Regression
No
Recursive serialization makes unity fail badly
See the attached project. There is no crash as such but the editor enters an infinite loop and leaks memory in the specified cases.
----
The only reasonable way to fix this is to support nullable types in the serialization system properly. This would be kind of nice actually...
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component
Add comment