Search Issue Tracker
Fixed
Votes
0
Found in [Package]
2.5.2
Issue ID
REC-548
Regression
No
[Recorder] InvalidOperationException is thrown if Recorded component is set to nothing for Animation clip recorder
InvalidOperationException is thrown if Recorded component is set to nothing for Animation clip recorder. Refer the attached video
Steps to reproduce:
1) Create a new project
2) Window > Package Manager > Install Unity Recorder
3) Add Animation clip recorder
4)Recorded components > Nothing
5) Start recording
Actual result: InvalidOperationException is thrown in console as recorded component is set to nothing
Expected result: No exceptions should be thrown in console
Occurring in: 2021.2.0a3, 2021.1.0b5, 2021.1.0a1, 2020.2.2f1, 2020.1.13f1, 2019.4.9f1
Environment: Both Windows and Mac
Stack trace:
InvalidOperationException: Cannot save to clip as there is nothing to save. The method TakeSnapshot() has not been called.
UnityEditor.Animations.GameObjectRecorder.SaveToClip (UnityEngine.AnimationClip clip, System.Single fps, UnityEditor.Animations.CurveFilterOptions filterOptions) (at <67cbc0069dbb4a3d9dbf496b5326c7f8>:0)
UnityEditor.Recorder.AnimationRecorder.EndRecording (UnityEditor.Recorder.RecordingSession session) (at Library/PackageCache/com.unity.recorder@2.5.2/Editor/Sources/Recorders/AnimationRecorder/AnimationRecorder.cs:33)
UnityEditor.Recorder.RecordingSession.EndRecording () (at Library/PackageCache/com.unity.recorder@2.5.2/Editor/Sources/RecordingSession.cs:136)
UnityEditor.Recorder.RecorderComponent:OnDestroy() (at Library/PackageCache/com.unity.recorder@2.5.2/Editor/Sources/_RecorderComponent.cs:27)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Create Node window cannot be resized or moved after maximizing and reopening it
- [Usability] Cannot toggle Scene checkboxes using TAB/Enter in Build Profiles’ > Open Scene List
- Installing HDRP package throws Shader Graph validation warning about Exposure node when installed in Universal 3D Template
- ShaderGraph “Create Node” menu’s resize icon overlaps with the menu's scrollbar
- ShaderGraph “Create Node” menu’s Search bar's typing cursor is barely visible since it's black on a dark background
Resolution Note:
https://github.cds.internal.unity3d.com/unity/com.unity.recorder/commit/ec4930f4222cbff4aa18ca7ae551533955230335