Search Issue Tracker
Fixed in 5.1.0
Votes
3
Found in
5.0.0f4
Issue ID
685180
Regression
No
Random Tree Rotation doesn't work
To reproduce:
1. Open attached project
2. Open tree scene
3. Click place tree tab
4. Ensure that Random Tree Rotation is enabled
5. Paint some trees
6. Notice that random rotation doesn't work
Comments (21)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Brian2k
Apr 04, 2016 11:02
this is definetly still an issue...
Rubenucleico
Dec 18, 2015 12:54
I've had success with the rotation. Using tree creator
Roughrider
Sep 21, 2015 16:03
Not working in 5.1.3f1 - don't know why this is tagged as resolved, as its not...
infuzo
Aug 15, 2015 09:01
5.1.2 - not working.
safallon
Aug 07, 2015 00:46
THIS IS NOT RESOLVED
NIck1612
Aug 04, 2015 09:22
This is not resolved yet
kloogens
Aug 02, 2015 17:35
this fix needs to be released. Tree creator has been the biggest thorn in my side.
marcatore
Jun 12, 2015 08:58
@Superpig : ok, it seems as you wrote...but it's not strange to tag as fixed a problem that will see in the future without any target...if a problem it's solved..why prefer to maintain a bug if it's fixed...really really strange... we'll wait... :)
I hope to be alive when it will be released... who knows... :)
superpig
Jun 10, 2015 22:16
@Marcatore: It's fixed in a future release - as in, *not* 5.1.
marcatore
Jun 10, 2015 19:01
I'm sorry but it seems that it's not resolved.
If you try to paint some trees, they haven't got any random rotation.
According to mine programmer friend we checked if the tree instances have the same rotation value and he confirmed that they have random rotation values but in the editor they are rotated in the same way. It seems it ignores the rotation values.