Search Issue Tracker
Not Reproducible
Votes
1
Found in [Package]
1.4.1
1.5.0-pre.3
Issue ID
XRHB-48
Regression
No
[Quest] Editor crashes on UnityOpenXRHands_TryInitialize after entering Play Mode a second time with Meta Link
Steps to reproduce:
1. Create a new VR/MR template
2. Install XR Hands package
3. Download the Hand Visualizer Sample
4. Open the "HandVisualizer.unity" Scene
5. Connect Meta link to Quest 2/3
6. Enter Play Mode and exit Play Mode 2 times
Expected results: Editor doesn't crash on the second Play Mode run with Meta Link
Actual results: Editor crashes on the second Play Mode run with Meta Link
Reproducible with according to users: XR Hands 1.4.1 - 1.5.0-pre.3 (2022.3.42f1, 6000.0.15f1)
Reproducible on these devices according to users:
Quest 3
Quest 2
User Testing Environment: Windows 11, Windows 10
Not reproducible on: no other environment tested
Notes:
-According to users, crash reproduces with Airlink and wired Meta Link connection
-According to users, crash reproduces when either on the Windows Standalone platform or Android
-Editor crash stacktrace first 5 lines:
at UnityEngine.XR.Hands.OpenXR.OpenXRHandProvider:GetHandLayout <0x00042>
at UnityEngine.XR.Hands.XRHandSubsystem:OnCreate <0x00209>
at UnityEngine.SubsystemsImplementation.SubsystemWithProvider`3:Initialize <0x000e6>
at UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider`2:Create <0x001b3>
at UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider`2:CreateImpl <0x0001a>
-
Haroldas_J
Aug 28, 2024 09:20
Thanks for sharing additional information Trulanceman!
We have unfortunately not been able to reproduce the crash locally, so if you or anyone that comes across this issue tracker could submit a bug report with as much information as possible, that would certainly help a lot!
You can submit a bug report through the Unity Editor (Help -> Report a Bug)
-
trulanceman
Aug 28, 2024 07:54
This appears to happen regardless of what the link situation is. I have the same issue using virtual desktop and vdxr, so I don't think this is a problem with metas airlink specifically.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset Bundles retain their previous hash and CRC values when an object within a bundle is changed and rebuilt
- APV Reflection Probe Normalization breaks when SSGI is enabled
- Default Custom Components in project have Library counterparts
- [iOS]"The destination host has an erroneous SSL certificate" error is thrown when using UnityWebRequest to connect to the server with a self-signed certificate
- Freeze/crash on DynamicHeapAllocator::Allocate when opening a specific project
Resolution Note:
We cannot reproduce this, and the customer states he can no longer reproduce this. Please file another ticket if this issue occurs again