Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b9
Issue ID
642305
Regression
Yes
Public enum fields throw serialization errors on WSA platform
Steps to reproduce:
1. Download and deploy attached project to WSA or WP8.1 platform
2. Application will crash on WP8.1 and report exceptions on WSA platform. Looking at log this line will be visible:
The file 'C:/Data/SharedData/PhoneTools/AppxLayouts/9c70f5d7-1662-4d28-a9a7-76868752f612VS.Debug_ARM.Name/Data/mainData' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: C:/buildslave/unity/build/Runtime/Serialize/SerializationCaching/CachedReader.cpp Line: 234)
The reproduction project contains a scene with a gameobject which has component attached:
public enum Foo
{
A,
B,
C,
}
public class Bar : MonoBehaviour
{
public Foo jimmy;
}
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
Add comment