Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.4
2019.3.10f1
2020.2
Issue ID
1247156
Regression
No
Previous Scene's visual information appears outside of Scene's Camera viewport when new Scene is opened
To reproduce:
1. Open user's attached project
2. Add Scene "First" to Hierarchy from the Scenes folder in Assets
3. Go into Play Mode
4. Press the Enter key
Expected result: New Scene in Game view is empty
Actual result: New Scene in Game view has previous Scene's Canvas image stay in the background
Reproduced in: 2018.4.23f1, 2019.4.0f1, 2020.1.0b12, 2020.2.0a13
Notes:
-Also manifests in a built project
-In this project Canvas component was used, however, this does happen no matter what you use. For example, the same result would occur if a 3D Object such as a Cube is used
-Changing aspect ratio in Game view updates it and these old artifacts disappear from the Scene. This also happens when resizing the Editor or built project window
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator States disappear when opening their Context Menus right after Pasting them
- "NullReferenceException" is thrown when rapidly expanding and collapsing the folders in the VFX Graph Node creation menu
- VFX Graph tab always opens between "Scene" and "Game" views instead of opening after already opened tabs
- Editor crashes on "MonoBehaviour::Transfer<GenerateTypeTreeTransfer>" when resetting package defaults in VR Template project
- Rotation tool Gizmo is stuck in the Scene View when unchecking/checking the "Orient" node in the VFX Graph and the Scene view is visible
Resolution Note:
Closed as Won't Fix due to resource management, more urgent priorities, and relatively low significance of the problem.