Search Issue Tracker
Duplicate
Votes
1
Found in
Issue ID
537651
Regression
No
"Prepare iOS For Recording" makes sound volume really low on iPhones
To reproduce:
1. Build and run on iPhone
2. Turn on background audio
3. Sound volume is very low
Reproduced with iPhone 4s 5.1.1, iPhone 5 6.1, not reproducible with iPad1 4.3.3, iPod4 5.1.1
Server: testlab-assetserver.hq.unity3d.com
User Name: reader
Password: only
Project Name: 3_5_5_ruslan_all_microphone_api
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
This is a duplicate of issue #459207