Search Issue Tracker
Fixed in 10.1.0 (resolve)
Fixed in N/A
Votes
0
Found in [Package]
10.1.0
Issue ID
1285787
Regression
No
[Prefab] Visual Effects in prefabs always show as modified.
Repro steps:
1. Create a VFX Assets
2. Make a prefab out of it
3. Drag the prefab in the scene.
4. Observe that the overrides always show it as being modified.
Expected outcome:
- No override discrepancy / apply all to be grayed out if no changes were made.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "InvalidCastException: Specified cast is not valid" is thrown when Generating Lighting with "Virtual Offset" enabled in APV, and a static Skinned Mesh Rendered with a Mesh Filter Component is in the Scene
- TMP material doesn't update when using Localized Property to change the font assets
- New Artifact generated for Video when reimporting with identical settings
- “ArgumentOutOfRangeException: Length cannot be less than zero.“ error or “NullReferenceException: Object reference not set to an instance of an object“ error is thrown when CoreUnsafeUtils.FixedBufferStringQueue reads out of bounds
- URPPreprocessBuild.OnPostProcessBuild is never executed when building the Player
Add comment