Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.3.0b2
Issue ID
1084399
Regression
No
Prefab Canvas with all of its children is invisible in the prefab mode and in the scene if Render Mode is set to World Space
To reproduce:
1. Open the attached project (Prefab Bug Project.zip)
2. Open the "PREFAB - the bug is on the Canvas component" prefab
3. Observe that the canvas is not visible (focusing on the children shows empty space in the scene)
4. Change Render Mode to Screen Space - Overlay
5. Observe that Canvas is visible now
Expected: the Canvas is visible when the Render Mode is set to World Space
Reproduced in 2018.3.0b2, 2018.3.0b3, 2019.1.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment