Search Issue Tracker
Duplicate
Votes
2
Found in [Package]
2.0.14-preview
Issue ID
1089896
Regression
No
[Post Processing][XR] Single pass instancing displays right eye only when using the post processing stack
How to reproduce:
1) Create a new project.
2) Set the XR SDK to OpenVR.
3) Install the Post Processing package (2.0.14-preview)
4) Set stereo rendering mode to Single Pass Instancing
5) Build and run.
6) Notice that the left eye texture is blank and no image effects are applied to the right eye.
Reproducible in: 2018.3.0b1, 2019.1.0a3
Affects OpenVR
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
This is a duplicate of issue #1079682