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Fixed in 2017.2.0f3
Fixed in 2017.3.X
Votes
0
Found in
2017.3.0a7
Issue ID
952800
Regression
No
[PLM] Black texels appear on Baked and Directional Lightmaps when resolution is higher than 30
Steps for reproduction:
1) Download the project `Black texels` below
2) Open the scene `8c`
3) Ensure that lightmap resolution is higher than 30 in Lighting window
4) Generate the lighting
5) Observe the artifacts
Notes:
- A gif is attached below to demonstrate the problem
Comments (6)
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NextVertex
Mar 26, 2022 09:42
Still having this issue on 2020.3.4f1. It's very very borring ... Please let us know if this is going to be solved or if there are workarounds :/
kemalakay
Feb 12, 2018 11:32
It should be fixed in 2017.3.0p4 (https://unity3d.com/unity/qa/patch-releases) Let us know if the issue still persists for you. We'll try to prioritize the backport for 2017.2 as well
pojoih
Feb 09, 2018 14:44
Still getting this in 2017.3.1, please fix it!
xavier-heimgartner
Jan 27, 2018 14:39
I'm still getting black spots in 2017.3.0f3.
mark-007
Dec 13, 2017 18:54
It says "Found in 2017.3.0a7" but shows as "Fixed in 2017.2" but it doesn't appear to be fixed to me in 2017.2. Perhaps that should be 2017.3 ?
mark-007
Dec 13, 2017 17:43
Would love to know if there is any update to this one or if a fix is on the horizon... love the progressive lightmapper apart from this issue :-)