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Fixed in 5.4.0
Votes
0
Found in
5.3.0f1
Issue ID
744083
Regression
No
ParticleSystem.EmitParams.ResetAngularVelocity doesn't revert angularVelocity
ParticleSystem.EmitParams.ResetAngularVelocity() doesn't revert EmitParams.angularVelocity and angularVelocity3D settings.
2. How we can reproduce it using the example you attached
a. Open scene 1 and Run it
b. Press 'Emit(params,count)' and 'Emit(count)' btns to confirm that angularVelocity is applied
c. Press 'Reset to original' btn
d. Press again 'Emit(params,count)' and 'Emit(params,count)' btns
Expected: Particles emitted from these 2 calls should look identical.
Actual: Particles from Emit(params,count) still have angularVelocity initial setting applied.
Note: this project demoes only angularVelocity issue. But same principle applied to angularVelocity3D.
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