Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
2017.1.0b4
Issue ID
908252
Regression
No
Particles do not fill Cone shape correctly when Cone Scale is changed
To reproduce:
1. Create new project.
2. Create new Particle system.
3. Lets it's Emission Rate over Time to 200.
4. In "Shape module" set shape to Cone, and change X scale to 0.2
Actual result: Particles are beyond the bounds of a shape.
Expected result: particles fill up the shape correctly.
Reproducible: 2017.1.0b2, 2017.1.0b3
Note: Added in 2017.1.0b2 (5e138e18bf82)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment