Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.3.X, 2017.4.X, 2018.1.X
Votes
0
Found in
2017.3.0b1
2017.3.0f3
Issue ID
985049
Regression
Yes
Particle Collision not detected when Particle System is negative in scale
To reproduce:
1. Open attached Unity project "ParticleCollisionBug.zip"
2. Open "demoscene" scene
3. Go into Play mode
4. Inspect the particles colliding and bouncing
5. Click "Mirror" which sets particle system's x scale to -1
Expected result: The particles should collide with the platform
Actual result: with the scale set to negative, particles ignore the collision (see attached gif "particles.gif")
Regression first introduced in: 2017.3.0b1
Not reproduce on: 2017.1.2p4, 2017.2.1p1, 2017.3.0a7
Reproduced on: 2017.3.0b1, 2017.3.0p1, 2018.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment